How to Show FPS and Latency in Apex Legends

As of October 8, 2026, EA’s current instructions still point to Apex Legends’ built-in Performance Display for an in-game FPS and network readout. Open Settings → Gameplay, switch Performance Display to On, then return to a match. The readout appears in the upper-right corner and includes FPS, ping or latency, and packet loss. You do not need a separate overlay app to see both frame rate and connection data.

EA’s Apex FPS instructions describe the toggle, while its network troubleshooting guide confirms that Performance Display shows FPS, latency, and packet loss. The interface artwork below is an illustrative mockup to help locate the controls, not a captured game screen; menu appearance can vary by platform and game update.

Turn on the Apex Legends performance overlay

  1. Launch Apex Legends and open Settings. From the lobby, use the settings control; in a match, open the pause menu and choose Settings. The button used to open menus depends on your platform and input device.
  2. Select the Gameplay tab.
  3. Find Performance Display and set it to On.
  4. Return to gameplay. Check the upper-right corner for the FPS and network values.
Illustrative Apex-style lobby interface with the settings gear in the upper-right corner outlined.
An illustrative lobby mockup highlights the Settings control. Open Settings from the lobby or pause menu to reach the gameplay options.
Illustrative Settings menu with the Gameplay tab selected in the left navigation.
The Gameplay tab is the settings section EA identifies for the Performance Display switch.
Illustrative Gameplay settings list showing Performance Display switched On.
Turn Performance Display on. The exact menu styling may differ by platform or game version.
Illustrative first-person arena view with a compact upper-right readout for FPS, latency, and packet loss.
After returning to a match, look in the upper-right for the performance readout; the numbers shown here are examples, not measured results.

What the numbers mean

FPS (frames per second) is how many frames the game renders each second. It describes local rendering smoothness. If FPS is low or repeatedly drops during fights, the picture can feel uneven even when your internet connection is stable. Compare behavior in the same area or type of match before and after changing graphics settings, because busy scenes can place a different load on your system.

Ping or latency is the round-trip time for game data between your platform and the Apex data center, measured in milliseconds. EA uses “ping” and “latency” for this network measure. Lower values generally mean less delay between your actions and server updates. A low ping does not guarantee high FPS, and high FPS does not mean your route to the server is fast.

Packet loss is the share of packets that fail to complete the round trip. A nonzero or fluctuating loss reading can coincide with rubber-banding, delayed actions, or other connection problems, even when FPS looks steady. Treat the three indicators as separate clues: FPS reflects rendering, while latency and packet loss reflect network communication.

How to read the overlay during a match

Check the readout when the game feels smooth, then check it again at the moment a problem appears. If FPS falls while ping stays steady, investigate local performance first: close demanding background programs, confirm the display and graphics settings you chose, and see whether the change happens in a crowded fight or throughout the match. If FPS stays stable but ping rises or packet loss appears, focus on the connection or server route instead.

EA says ping is generally between 50 and 150 ms; under 100 ms is usually workable, and under 50 ms is particularly good. These are practical reference points, not a promise that every player will have the same experience. A sudden rise from your usual reading can matter even if the value remains below 100 ms, and a stable reading alone cannot identify the cause of every hitch.

If the FPS and latency overlay does not appear

  • Confirm the toggle: Reopen Settings → Gameplay and make sure Performance Display is still On. If you changed it while in a match, return to gameplay and check again.
  • Look in the correct place: EA says the FPS and ping readout is in the top-right corner. On some displays, the corner may be close to the screen edge or partly obscured by a capture layout.
  • Use the built-in display: Steam’s FPS counter can show frame rate, but EA’s Performance Display is the relevant choice when you also want Apex network information. Steam’s official overlay performance monitor documentation describes its performance monitor as a separate Steam feature.
  • Restart the game if the menu seems stuck: Reopen Apex and check the setting again. If the option is absent or behaves differently after an update, consult EA’s current help page for your platform; menu labels can change.

What to do when latency or packet loss is high

First, check the Data Center list on the Apex launch screen before selecting Continue. EA recommends choosing a data center close to your location because a farther route can increase ping and packet loss. Compare the listed values and choose the closest suitable center rather than repeatedly switching during a match.

If all data centers show unusually high ping or loss, check EA’s server status and official Apex channels for an outage or service issue. If the problem appears limited to your connection, EA lists common contributors such as crowded Wi-Fi, a wireless connection, background applications, or a router that is blocked or far away. Try a wired connection when available, move closer to the router, pause large downloads, and close apps that are using the network. Change one factor at a time and watch whether the readout becomes more stable.

Quick check before your next match

  • Performance Display is On under Settings → Gameplay.
  • FPS is visible in the upper-right during gameplay.
  • Ping or latency and packet loss are visible alongside the frame-rate data.
  • You have noted whether the symptom is an FPS drop, a network spike, or both.

This built-in overlay is the simplest way to see Apex Legends FPS and network latency together on supported platforms. Use FPS changes to investigate local rendering, and use ping and packet loss to investigate the connection or data-center route. When the values point in different directions, troubleshoot those systems separately instead of assuming one number explains every stutter.

Official sources

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