Matching Your Valorant Sensitivity in Overwatch 2 (2026)

Matching your Valorant sensitivity in Overwatch 2 is the fastest way to keep your aim and muscle memory when you switch between the two shooters. The catch is that you can't simply type the same number into both games — each one scales mouse movement differently. The trick is to convert your Valorant value so that a full 360° turn covers the exact same distance on your mousepad in both games. This guide walks you through every step, with the conversion math you need.

Matching your Valorant sensitivity in Overwatch 2 by converting the value at the same DPI
Same DPI, converted sensitivity: keep the identical cm/360 in both Valorant and Overwatch 2.

The whole idea rests on one measurement: cm/360, the real-world distance your mouse travels to spin your character a full circle. If two games share the same cm/360, they feel the same — your flicks, tracking, and turns all land where your hand expects. Below is the simple process to get there.

What you need before you start

  • Your current Valorant sensitivity value (found in Settings).
  • Your mouse DPI (also called CPI), set in your mouse software.
  • A calculator, or just the conversion table further down.

Crucially, you must use the same DPI in both games. DPI is a hardware setting, so changing it would throw the whole conversion off. Lock it in one place and leave it alone.

How to match your Valorant sensitivity in Overwatch 2

  1. Step 1: Find your Valorant sensitivity and DPI

    Open Valorant and go to Settings → General. The number you want is simply labelled Sensitivity (for example, 0.40). Ignore Scoped Sensitivity for now — that's a separate multiplier. Then open your mouse software to confirm your DPI (commonly 400, 800, or 1600). You'll reuse that exact same DPI in Overwatch 2.

    Finding the Valorant sensitivity value in Settings and checking mouse DPI
    Note your Valorant Sensitivity value and keep your mouse DPI unchanged.
  2. Step 2: Understand why you can't copy the number

    Valorant and Overwatch 2 use different internal scaling, so an identical number produces a different turning speed. A Valorant sensitivity of 0.40 is a fairly brisk turn, while 0.40 in Overwatch 2 would feel painfully slow. Rather than chasing the same number, aim to match the same cm/360 — the desk distance for a full rotation. That's what actually preserves your muscle memory.

    Diagram showing the same sensitivity number gives a different 360 turn in Valorant and Overwatch 2
    The same value turns at different speeds, so match the cm/360 instead of the raw number.
  3. Step 3: Convert your sensitivity (multiply by 3.18)

    At the same DPI, the conversion is a single multiplication: Overwatch 2 sensitivity = Valorant sensitivity × 3.18. So a Valorant sens of 0.40 becomes about 1.27 in Overwatch 2; 0.50 becomes roughly 1.59. The multiplier comes from the difference in each game's turn-per-count scaling, and using it keeps your cm/360 effectively identical. The table in the image gives a few common examples.

    Conversion formula and table multiplying Valorant sensitivity by 3.18 to get Overwatch 2 sensitivity
    Multiply your Valorant sensitivity by about 3.18 to get the matching Overwatch 2 value.
  4. Step 4: Enter the value in Overwatch 2

    Launch Overwatch 2 and open Options → Controls. Make sure you're on the All Heroes tab (not a single hero) so the change applies everywhere, then find Mouse Sensitivity and type in your converted number. You can click the value box and enter it directly for precision rather than dragging the slider. Save your settings before leaving the menu.

    Entering the converted Mouse Sensitivity value in the Overwatch 2 Controls options
    Type your converted value into Mouse Sensitivity under Options → Controls.
  5. Step 5: Test and fine-tune in the Practice Range

    Jump into the Practice Range and flick between the training bots. Do your turns land where your hand expects? If the aim feels slightly fast, lower the value a touch; if it feels slow, nudge it up. Small adjustments of 0.05–0.10 are usually all it takes to make Overwatch 2 feel exactly like Valorant.

    Testing the matched sensitivity by flicking at training bots in the Overwatch 2 Practice Range
    Flick at the bots in the Practice Range and fine-tune by 0.05–0.10 until it feels right.

Tips for a clean match

  • Lock your DPI first. The 3.18 multiplier only works when both games run at the same DPI, so set it once in your mouse software and forget it.
  • Think in eDPI. Effective DPI (DPI × sensitivity) is a handy way to compare setups, but remember it isn't directly transferable between games because of the different scaling.
  • Match aim-down-sights separately. Overwatch 2's "Relative Aim Sensitivity While Zoomed" controls scoped heroes like Widowmaker and Ashe; tune it on its own to mirror Valorant's scoped feel.
  • Round sensibly. A tiny rounding difference (1.27 vs 1.272) is imperceptible, so don't stress over the last decimal.

Troubleshooting

My aim feels faster in Overwatch 2 even after converting

Double-check that your DPI is genuinely identical in both games and that no extra in-game multiplier (like a per-hero override) is active. Confirm the change was applied to All Heroes, not a single hero profile.

The converted number won't fit in the box

Overwatch 2 accepts decimal values, so type the full number such as 1.27. If the slider snaps to whole steps, click directly into the value field and enter the figure manually.

It feels close but not perfect

That's normal — the conversion gets you within a hair of your old feel, and the Practice Range is for closing the gap. Adjust in tiny increments until your flicks land naturally.

Frequently asked questions

What is the Valorant to Overwatch 2 sensitivity multiplier?

At the same DPI, multiply your Valorant sensitivity by approximately 3.18 to get the matching Overwatch 2 sensitivity. This keeps your cm/360 the same in both games.

Do I have to use the same DPI in both games?

Yes. The 3.18 multiplier assumes an identical DPI. If you change DPI, the conversion no longer lines up and your aim will feel different.

What does cm/360 mean?

It's the physical distance your mouse travels to turn your character a full 360 degrees. Matching cm/360 between games is what actually preserves your muscle memory.

Will this match my scoped or ADS sensitivity too?

The main multiplier matches your hipfire turning. For scoped heroes, set Overwatch 2's "Relative Aim Sensitivity While Zoomed" separately to mirror Valorant's scoped sensitivity.

Is the converted number always exact?

It's extremely close. Tiny scaling and rounding differences mean you may want to fine-tune by 0.05–0.10 in the Practice Range, but most players find the converted value spot on.

Final thoughts

Matching your Valorant sensitivity in Overwatch 2 comes down to three things: keep the same DPI, multiply your Valorant sens by about 3.18, and then verify the feel in the Practice Range. Do that and your turns, flicks, and tracking will carry straight over, so you spend your time aiming instead of relearning. For the latest game details and settings, see the official Overwatch website.

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