Master Attack Move Click in League of Legends for Better ADC Kiting
Attack Move Click helps a League of Legends ADC keep attacking while repositioning. Bind the command to a comfortable key, point your cursor toward the target you want, then alternate attack-move inputs with movement clicks. It can make kiting easier to execute under pressure, but it does not increase your damage, guarantee a champion target, or replace careful positioning.
Attack Move vs. Attack Move Click
These commands sound alike, but the extra click changes how you issue the order:
| Input | What it does | When it helps |
|---|---|---|
| Right-click | Moves to a location or directly orders an attack when you click an enemy. | Precise movement and selecting a specific target. |
| Attack Move | Shows an attack-move indicator; you then click to confirm a location or target. | When you want to see the range indicator before committing. |
| Attack Move Click | Sends an attack-move order immediately at the cursor position, without a second confirmation click. | Quick attack-and-reposition inputs during a fight. |
With Attack Move on Cursor enabled, the command favors valid targets near your cursor. That makes it easier to steer attacks toward a nearby champion while retreating. It is not a champion-only filter: a minion or another valid target can still be selected if it is the better match for the command. If you need a guaranteed target, use a direct right-click on that enemy.
Set Up Attack Move Click
- Find the command. Open Settings, choose Hotkeys, and locate Player Attack Move Click (typically in the Player Movement group in the classic layout). Bind it to a key or mouse button you can press without losing control of movement or abilities. A is a common choice, but check for conflicts with your existing bindings.
- Choose your targeting behavior. Find Attack Move on Cursor in the Game options and try it enabled. Keep the cursor close to the target you intend to hit. If your attacks keep snapping to the wrong unit, test the setting in Practice Tool and compare the behavior with it disabled.
- Keep a movement input available. Leave a familiar move command, often right-click, easy to reach. Attack Move Click issues the attack-move order; your movement click tells your champion where to step next. You will use both in a kite pattern.
- Test before taking it into a match. Use Practice Tool to confirm the command fires once, your champion responds as expected, and the chosen target follows your cursor. Riot recommends experimenting with customized settings in Practice Tool; its input options have also received updates, so follow the action names shown in your current client.
Riot’s April 14, 2026 input-system update describes expanded keybinding options and recommends Practice Tool when testing customized controls. The exact menu presentation can differ by control scheme and client version.
How to Kite with Attack Move Click
The basic ADC kiting rhythm is: issue an attack, let the attack begin, move, then issue the next attack when your attack timer is ready.
- Place your cursor near the enemy you want to hit and tap your Attack Move Click bind.
- Watch your champion’s attack animation. With a ranged ADC, wait until the projectile has visibly left your champion.
- Right-click a safe spot behind or diagonally away from the threat. Avoid clicking so far that you walk out of your team's protection or into another enemy.
- When your next attack is ready, repeat. Adjust the interval to your attack speed rather than pressing the keys as fast as possible.
Moving too early can cancel the attack before it launches. Waiting through the entire recovery animation wastes time you could spend repositioning. The useful timing window is after the attack has committed and before the next shot is ready. The exact rhythm changes with attack speed, buffs, slows, and champion animations, so build the timing around what you see on screen.
Use short movement clicks when you need to dodge or maintain spacing. Long, wide clicks can send your champion on a path that is difficult to correct. Kiting is about preserving a safe distance while continuing to deal damage, not simply walking backward in a straight line.
Practice the Targeting and Timing Separately
Start with one skill at a time in Practice Tool:
- Target check: Stand near a training target and a minion. Move your cursor between them and observe which one Attack Move Click selects. This shows whether your cursor placement and Attack Move on Cursor setting are doing what you expect.
- Stutter-step: Attack the stationary target, move a short distance, then attack again. Focus on launching each shot before moving.
- Retreat path: Move in short diagonals while keeping the target near your cursor. This helps you avoid predictable straight-line movement.
- Wave awareness: Repeat near a minion wave. Notice when attack-move selects a minion instead of the champion; reposition the cursor or right-click the exact target when precision matters.
Once the inputs feel consistent against a stationary target, practice in an unranked match before relying on them in a high-stakes game. Riot’s control updates make Practice Tool a useful place to check bindings before a match begins.
Common Attack Move Click Mistakes
- Expecting it to last-hit automatically: Attack-move target selection is not a lowest-health-minion guarantee. For a precise last hit, target the minion directly and time the attack.
- Assuming it always hits the enemy champion: Nearby minions, monsters, or other valid targets can draw the attack. Keep the cursor close to the intended target, and use a direct click when certainty matters.
- Moving before the shot commits: This can cancel the attack windup. Wait until the projectile leaves, then move.
- Replacing every right-click: Attack Move Click is useful for attack-move orders, while right-click remains valuable for exact target selection and movement. Use the input that best fits the moment.
- Changing several bindings at once: Test one change at a time so you can identify which setting caused an unexpected input.
Does Attack Move Click Increase ADC DPS?
It does not raise your champion’s attack speed or damage per shot. Its value is control: it can reduce misclicks on empty ground and make it easier to alternate attacks with movement. Your actual damage still depends on attack timing, target choice, range, build, and whether you can stay alive long enough to keep firing.
Use Attack Move Click as a tool, not an autopilot. Track threats, keep an escape route, and choose the target that matters. With a comfortable bind and deliberate practice, Attack Move Click in League of Legends can make ADC kiting more consistent while leaving you in control of every trade.