How to Counter Tanks in LoL Season 14
To counter tanks in League of Legends Season 14, bring reliable damage for long fights, match your penetration to the enemy’s defenses, and keep your damage dealers alive. A tank can absorb a burst combo, but sustained attacks, health-based damage, armor or magic penetration, and disciplined front-to-back fighting can wear one down. The right answer depends on whether the champion is stacking health, armor, magic resistance, or healing.
Season 14 was the 2024 game state, and its items changed during the year. Riot removed Mythic items in patch 14.1 and made major item and rune adjustments in patch 14.10. Treat the examples here as Season 14 guidance, not a current-patch build list: use the item tooltips for the specific patch you play. Riot’s patch 14.1 notes and patch 14.10 notes document those shifts.
Identify what makes the tank hard to kill
Look at the target’s items and kit before changing your build. Bonus health makes percentage-health damage more valuable; armor reduces physical damage; magic resistance reduces magic damage. Some champions also stay alive through repeated healing, shields, or damage reduction. Those are separate problems, and one item rarely solves all of them.
| What you see | What helps | What to avoid |
| Large health pool | Repeatable percentage-health damage and sustained DPS | Relying only on one burst combo |
| Heavy armor | Armor penetration or armor reduction that fits your champion | More lethality when the target is already armor-stacking |
| Heavy magic resistance | Magic penetration, a mixed-damage draft, or physical damage | Putting all team damage into magic |
| Strong healing | Healing reduction when it will meaningfully affect the fight | Buying anti-heal automatically against every tank |
| Reliable engage or crowd control | Range, peel, vision, and saving mobility or defensive spells | Walking into the tank’s engage range to chase a low-value target |
Percentage-health damage is not automatically true damage. Physical and magic effects are still reduced by the matching resistance unless the ability specifically deals true damage. That is why health-based damage and penetration often work best together.
Choose a champion with repeatable damage
Draft for your role and team, not just for a single matchup. Tank counters need time and room to attack, so a theoretical counter can fail if it is unfamiliar or the opposing team can reach it easily.
- Top lane: Fiora or Gwen. Fiora can punish a high-health opponent by striking Vitals; Riot describes her max-health true-damage passive in its patch 12.12 notes. Gwen brings repeatable magic damage tied to enemy health, as described on her official champion page. Fiora rewards strong dueling and side-lane decisions; Gwen needs safe access to extended fights.
- Bot lane: Vayne or Kog’Maw. Vayne’s Silver Bolts reward repeated hits on the same target, while Kog’Maw can deal health-based magic damage during his empowered attacks. Both need space and protection: choosing an anti-tank marksman does not help if you are stunned before you can attack. Riot’s Vayne champion page lists Silver Bolts among her abilities, and its Kog’Maw patch notes describe his maximum-health on-hit damage.
- Mid and jungle: preserve sustained team damage. If your preferred champion deals mostly short-window burst, make sure your team has another reliable source of damage for the frontline. A tank can survive an assassin’s rotation and then peel for its carries. Repeated spell casts, attacks, or damage over time are usually more useful in that fight than forcing a risky dive.
- Support: enable your damage dealer. Peel, shields, disengage, and crowd control can create extra attacks for your marksman. Support is not required to solo-kill the tank; preventing the tank from interrupting your carry may contribute more.
These are kit examples, not guaranteed matchup wins or a universal tier list. A tank’s lane partner, your team’s damage balance, champion comfort, and the exact patch all change the best pick.
Buy the right anti-tank item for the damage type
Start with the enemy’s defenses, then buy the item that improves the damage your champion actually deals. In Season 14, familiar item names did not always keep the same effects through every patch.
- Physical damage: Marksmen could consider Lord Dominik’s Regards for armor penetration. Do not buy it expecting its old Giant Slayer passive: Riot removed the extra damage based on the target’s health advantage in patch 14.10. Bruisers who repeatedly deal physical damage could use Black Cleaver’s armor reduction to help themselves and physical-damage teammates. The exact stats shifted across patches.
- Magic damage: Mages could consider magic penetration when the tank builds magic resistance. Early in Season 14, Liandry’s Torment applied a maximum-health burn to enemies hit by abilities, according to Riot’s patch 14.1 item notes. Check the patch-specific item description before copying an old build.
- Healing reduction: Add an anti-heal item only when healing is a major part of the enemy’s survival. Match the item to your class and how its effect is applied; healing reduction does not remove a tank’s health, armor, or crowd control.
- Survivability and access: If the tank repeatedly dives your carry, a defensive item, movement speed, or peel can allow more time to deal damage. A damage-only build is not effective when its owner cannot stay in range.
Patch 14.10 also changed Cut Down into an 8% damage increase against champions above 60% health, excluding true damage. That can help during the high-health portion of a fight, but it is not a dedicated tank-killer rune and stops being relevant once the target falls below its threshold. Choose runes that fit your champion’s reliable damage pattern rather than taking Conqueror or another rune on the mistaken belief that it converts damage to true damage.
Use a front-to-back teamfight plan
- Approach with vision. Ward likely flank routes before contesting an objective. A tank’s engage is much harder to answer when it starts from fog of war.
- Hold a safe firing position. Ranged carries should stand where they can attack the nearest safe target without being isolated. Do not step past a tank just to reach the enemy back line if doing so exposes you to crowd control.
- Spend cooldowns after the engage. Use movement abilities to dodge or create distance, then resume attacking when the tank’s key gap-closer or control ability is unavailable. If your team can peel, let it interrupt the follow-up.
- Keep hitting when it is safe. Consistent damage is the point of an anti-tank pick. Kiting between attacks preserves distance while keeping pressure on the closest threat.
- Take the map reward. If the tank is too difficult to finish and the enemy team has disengaged, reset, take a wave, or secure an objective instead of chasing into fog. Split push only when your champion can pressure the side lane and your team can avoid being forced into a bad fight.
Common mistakes when countering tanks
- Buying anti-heal against a target with little healing. Spend that gold on damage or penetration that affects the fight.
- Using an assassin build into stacked armor. Lethality favors lower-armor targets; look for the vulnerable carries or build a suitable penetration option when your role permits.
- Copying a dated build order. Season 14 had multiple balance updates, and item stats changed. Check the patch’s item tooltip before following an old guide.
- Ignoring your team’s damage mix. If every teammate deals the same damage type, the tank can focus on one resistance. A balanced draft gives the team more ways to answer defensive itemization.
- Chasing instead of kiting. A tank may be difficult to kill but still be controllable. Create distance, keep attacking safely, and punish the next engage window.
FAQ: countering tanks in LoL
Should I buy Grievous Wounds against every tank?
No. Buy healing reduction when a champion’s healing is a meaningful reason they survive fights. Against a tank whose durability comes mainly from health and resistances, penetration and sustained damage are usually more directly relevant.
Does armor penetration work against tanks?
Yes. Armor penetration improves physical damage against armor, while magic penetration improves magic damage against magic resistance. Neither replaces good positioning or sustained damage, and neither helps if your champion cannot safely attack.
For LoL Season 14 tank counters, focus on repeatable damage, resistance-aware item choices, and safe target access. Fiora, Gwen, Vayne, and Kog’Maw illustrate different ways to pressure durable champions, but your best answer is the one your team can protect and use effectively on the patch you are playing.